Engine Hello World

This example demonstrates how to initialize an audio engine and play a sound.

This will play the sound specified on the command line.

#include "../miniaudio.h"

#include <stdio.h>

int main(int argc, char** argv)
    ma_result result;
    ma_engine engine;

    if (argc < 2) {
        printf("No input file.");
        return -1;

    result = ma_engine_init(NULL, &engine);
    if (result != MA_SUCCESS) {
        printf("Failed to initialize audio engine.");
        return -1;

    ma_engine_play_sound(&engine, argv[1], NULL);

    printf("Press Enter to quit...");


    return 0;
Copyright © 2022 David Reid
Developed by David Reid - mackron@gmail.com